classroom applications

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Published By: Cisco     Published Date: Jan 05, 2015
The need for high-throughput wireless access was especially acute at Ligonier Valley High School, where hundreds of students, especially those in math and science classrooms located in one wing of the building, vied for simultaneous wireless connectivity to applications such as Larson Math and Science and the ALEKS one-on-one instructional system. Whether in the math and science wing or other areas of the school, bandwidth-intensive streaming video, multicast within classrooms, is common.
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mobility, business solutions, cisco, mobile applications, secure mobile
    
Cisco
Published By: Comcast Business     Published Date: Mar 24, 2015
The introduction of bandwidth-intensive learning applications, including video and peer-to-peer applications in teaching has fundamentally transformed the way teachers teach and students learn. The federal E-rate program has forever changed the technology landscape of school districts and libraries in the United States. Receiving funding is not guaranteed, and following the E-rate process and procedures is critical especially when thousands, even millions, of dollars are at stake for your district. The rewards that new, education-specific cutting edge education applications deliver to the classroom far outweigh the effort required to participate in the program. This paper briefly examines the promise of new, education-specific applications, the advanced network services that enable them, and the role of the E-rate program.
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application-enabled learning, education, funding, bandwith, education applications, e-rate program, networking, it management
    
Comcast Business
Published By: BlackBerry     Published Date: Oct 03, 2012
RIM recently worked with Park Manor Public School in Elmira, ON to integrate BlackBerry PlayBook tablets in two Grade 6 classrooms. Check out this great story on the value of PlayBook tablets in Education!
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tablets, blackberry, rim, classroom applications, real world applications, mobile computing
    
BlackBerry
Published By: Fujitsu America, Inc.     Published Date: Jan 21, 2019
Over the last 15-20 years, educational researchers have studied the impact of online environments, technology in classrooms, and applications that support teachers. The transfer of knowledge in online environments (Merges 2011) sets a framework that could be applied to research in AR & VR as collaborative environments become available. Electronic environments offering a shared portal for multiple users afford teachers and researchers the opportunity to study group work among students. To find out how Fujitsu could help enhance your AR & VR solutions download this whitepaper today. Intel, the Intel logo, Intel Core, Intel vPro, Core Inside and vPro Inside are trademarks of Intel Corporation or its subsidiaries in the U.S. and/or other countries.
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Fujitsu America, Inc.
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